Step 1:
You must create a character to animate and it must be a cycle animate
You can use any character for this tutorial
I m use a Butterflies for this project and animate it in 23 frame
Remember each peace of character must be freeze transform, delete the histories and group them together
Step 2:
Now duplicate your character in each frame
Step 3:
In the dynamic menu go to particle tool and create particles in your scene
Step 4:
Now select all duplicate character in your scene and in the particle menu go to instancer option
Reset menu and set the settings
Now click the create button
Hide your duplicate character
Step 5:
Select particle and in the attribute editor => add dynamic attribute => click on general button
Set the setting
Add the attribute
Now go to Per Particle (Array) Attribute
Right click on (random_fly) and hit create expression
particleShape1.rando_fly = rand(23);
Hit the create button
Now go to the instancer tab in attribute editor
Step 7:
Select particles and bind a uniform field set the magnitude 50 and use a turbulence field and set the magnitude 200 or any value that you want
18.4.10
Instancers (Flying butterflies)


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