|
|
| |
|
|
Modeling Kempston Pro Joystick |
|
Step 1 |
Let us start by creating a polygon box 9 units wide, 1 unit high, and 8 units deep with 2 height subdivisions and select top and bottom face and scale it until you get result similar the one shown in figure 1. |
|
|
Figure 1. Click here to view larger image. |
|
Step 2 |
Select edges highlighted on picture and then polygon>edit mesh/bevel. In bevel options set segments to 8 as shown in figure 2. |
|
|
Figure 2. Click here to view larger image. |
|
Step 3 |
Select edges highlighted on picture and delete them as shown below. |
|
|
Figure 3. Click here to view larger image. |
Step 4 |
Select all of the top edges and bevel them as shown in below figure. |
|
|
Figure 4. Click here to view larger image. |
|
Step 5 |
In bevel options set offset 0.2 and segments 5. The image would be similar to the one shown in figure 5. |
|
|
Figure 5. Click here to view larger image. |
|
Step 6 |
Select center edge loop and bevel it with offset 0.05. Now Select faces highlihted on picture and extrude them along z axis for 0.25 |
|
|
Figure 6. Click here to view larger image. |
0 comments:
Post a Comment